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Ultimate Combat Pocket Ed.
$19.99
Ultimate Combat includes:
• New player character options for 14 Pathfinder RPG base classes, including alchemist discoveries, barbarian rage powers, cavalier orders, combat-cleric archetypes, animal shaman druids, new fighter archetypes like gladiator and armor master, inquisitor archetypes like witch-hunter or spellbreaker, combat-themed magus arcana, monk archetypes based on mastery of martial arts, new paladin archetypes like angelic warrior, ranger archetypes like big game hunter and trapper, new rogue tricks, and wizard archetypes like the gunmage
• The ninja, samurai, and gunslinger, brand-new 20-level alternate classes specially designed to get the most out of combat
• Hundreds of new combat-oriented feats including martial arts feat trees, finishing moves, and combination feats
• In-depth overviews on a variety of combat-related topics, such as armor, Asian weapons, duels, fighting schools, guns, siege weapons, and more
• A complete system covering vehicle combat, including wagons, boats, airships, and more
• Tons of optional combat rules like called shots, armor as damage reduction, and new ways to track character health
• New player character options for 14 Pathfinder RPG base classes, including alchemist discoveries, barbarian rage powers, cavalier orders, combat-cleric archetypes, animal shaman druids, new fighter archetypes like gladiator and armor master, inquisitor archetypes like witch-hunter or spellbreaker, combat-themed magus arcana, monk archetypes based on mastery of martial arts, new paladin archetypes like angelic warrior, ranger archetypes like big game hunter and trapper, new rogue tricks, and wizard archetypes like the gunmage
• The ninja, samurai, and gunslinger, brand-new 20-level alternate classes specially designed to get the most out of combat
• Hundreds of new combat-oriented feats including martial arts feat trees, finishing moves, and combination feats
• In-depth overviews on a variety of combat-related topics, such as armor, Asian weapons, duels, fighting schools, guns, siege weapons, and more
• A complete system covering vehicle combat, including wagons, boats, airships, and more
• Tons of optional combat rules like called shots, armor as damage reduction, and new ways to track character health
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